Introduction

Whats that

With mx-surround, you can experience the sounds you hear as if they were actually coming from inside the game. For example, if a sound is coming from interior or from a car and the windows and doors are closed, the sound will be filtered as if it were coming from a closed environment. You can open a song via spotify, soundcloud, youtube link or play it directly from ui/sounds. It gives you an api that is very comfortable to use. For example, you can link a song directly to a vehicle or a player with just a one code. It provides xsound and interact_sounds functions and more importantly it doesn't use iframes even if you use youtube url. So you can play hundreds of songs at the same time.


Briefing

mx-surround leaves files open source as much as possible. Here are some open source things

  • Providers

    • xsound and interact-sound prevention codes are completely open source. You can modify them as you like.

  • Streamer Mode

    • Everything about the streamer mode is open source.


Features

3D Sound

Vehicle sound filter

Interior sound filter (Mlo, ymap etc...)

Supports spotify, youtube and soundcloud

Positional sound

Supports all audio formats

Streamer mode (Same as xsound)

Completely unrivaled optimization

The volumes of the songs change automatically according to the volume in the game (Configurable)

If you have opened a sound on the server side, it will be saved on the server and the sound will be synchronized to new players.

Optimization Comprasion

It does not have any competitors. No sound system is as optimized as this system. And almost none have the features of this sound system.

Let's not just leave it to the text, Lemme show you a little comparison video

The noise may disturb you!

As you can see xSound completely crashes the ui. Btw, don't mind that I limited it to 100. mx-surround can open maybe thousands of songs at the same time

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