Client
Manipulate the sound
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Manipulate the sound
Last updated
Was this helpful?
With 1.8.5 players who are far away from the song will not be able to get the maxDuration
and timeStamp
of the song! If you want the far away player to get the maxDuration, you must use server side export
soundId?:
string
If not provided, will be created automatically
url:
string
coords?:
vector3
If not provided, its means that the sound is not dynamic. So player can hear it from everywhere
loop?:
boolean
volume?:
number
Override default volume (even if sound profile is enabled) (0.0 | 1.0)
panner?:
PannerNode
soundId | false
soundId:
string
networkId:
number
soundId:
string
soundId:
string
playerId:
number
soundId:
string
soundId:
string
soundId:
string
soundId:
string
soundId:
string
soundId:
string
soundId:
string
type:
string
filter:
{frequency: number, Q: number, gain:number}
soundId:
string